I put together a short tutorial on a simple way to use the Logic Pro X “Scripter” MIDI FX to create ever-changing, generative music.
As a composer, I always want to have original background music for all of my videos, but this means that I have to keep churning out long ambient tracks. One way that I address this is to set up a system that will generate an infinite amount of music for me, “Generative Music”, created by a system of rules.
In this video, I show one strategy of how to do this, laying down a couple chords in Logic, and then randomizing different aspects of them with MIDI FX to create an extended generative track.
Make a Pure Data patch that generates synth Halloween music–“dissonant music in odd time signatures.”
Horror music offers a great deal of creative license, and there is no one-size-fits-all solution to spooky music. In this video I go through a few examples, then talk about how we can make a simple generative music system that creates pulsed, dissonant, repetitive music like John Carpenter’s score to Halloween (1978) or Mike Oldfield’s “Tubular Bells” (which became the theme to The Exorcist 1973). We start by making a simple sequencer, and then randomize and automate different aspects of it (tempo, roots, sequences).
A quick disclaimer, in retrospect, I realize I played a little fast and loose with the order of how things are processed here (looking especially at how I’m adding things), and I might have done some things in a different way, but everything works for our purposes, and I’ll plan to talk about that more next time.
Brian Eno coined the term “ambient music” to describe music that is “intended to induce calm and a space to think,” and “as ignorable as it is interesting.” We can make a simple patch in Pd that recreates one of Eno’s techniques, creating a system that endlessly generates ambient music for us with the notes that we choose.
Give it a try and make your own interesting and ignorable music.