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Ogg and the Obelisk

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I spent the weekend participating in the 48-hour game jam/competition Ludum Dare, as a break from my “serious” work on Interesting Decisions. The theme was “Ancient Technology” and you can check out my psychedelic interactive experience here:

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DIY Binaural Head

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I’ve been looking into VR sound, and I was fascinated to find that no one has come up with a great (i.e. standardized) solution yet. If you’re interested, I highly recommend this article that goes through several approaches to sound in VR film, including their pros and cons. As I learn more about these emerging […]

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MIDI-Controlled Intellivoice Synth

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intellivoice

Mattel Electronics presents… It’s been a long time since I started this project, but I’ve finally got my Intellivoice Synth running. Since last time, I added MIDI control and transferred things to a smaller circuit board (and Arduino) in order to fit everything back in the original case. So what does this little synth do? […]

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Hiraizumi: Cyberpunk for Wind Ensemble

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Hoping to “veg out” a bit upon returning from holiday travel, I put on one of the new Ghost in the Shell animated films. It’s always funny how ideas connect, but, earlier in the day, I had been chatting with my friend and colleague, composer Aaron Rosenberg, about my current composition project, Hiraizumi, and, in […]

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MIDI-Controlled Sega Genesis Video-Glitch – Part 2

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Continuing my Sega Genesis Project, now that I’ve got the video in a form my TV can understand, time to start messing with things. Repeating my disclaimer: Messing with things plugged into an outlet is dangerous! I’m only doing this because the Genesis has an adapter that converts the voltage to 10V DC long before […]

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Custom “Pro Sound” Game Boys

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Since the winter break, I’ve been tinkering around with some chiptune projects, and I’ve got quite caught up in the simultaneous progressive and regressive sound design of composing with chips of the 1980s and 90s. Perhaps its a stretch, but I believe this kind of cultural re-appropriation as directly akin to drawing influences from outside […]