A Pure Data interactive system that plays hardcore drumbeats when it’s not receiving any audio input.
At the start of winter break, I wanted to make some music and burn off some steam. The “Interactive Hardcore Music System” was the perfect solution for both. Here, I talk through the Pure Data patch explaining how it works and how I’ve used it, and waxing philosophical about how things don’t need to be complicated to be sophisticated (and musically expressive).
Get the “Benjolin Synthcore” album on bandcamp:
More Pure Data Tutorials on YouTube:
0:00 Intro/What is this thing?
1:41 Input section of the patch
4:30 Interaction with Logic Pro X
4:53 Compression as secret sauce
6:03 Creating the beat (probability gates)
7:34 The results
8:13 Other examples
9:25 Closing: Sophisticated ≠ Complicated