Hiraizumi: Cyberpunk for Wind Ensemble

Hoping to “veg out” a bit upon returning from holiday travel, I put on one of the new Ghost in the Shell animated films.

It’s always funny how ideas connect, but, earlier in the day, I had been chatting with my friend and colleague, composer Aaron Rosenberg, about my current composition project, Hiraizumi, and, in talking about the piece, he had referred to the electronic parts as “sci-fi moments” (fondly, of course).

I previously wrote about how I was crafting the electronics to evoke distortions in digitally-mediated memory, and, revisiting Shirou Masamune’s world of Ghost in the Shell, primed to think about sci-fi music, I realized that my wind ensemble piece falls into the cyberpunk genre.

GiTS Vast Network

In Ghost in the Shell, memory (and its fallibility) is a recurring theme. People with cybernetic brains are able to directly access the internet, but this connection opens people up to having their minds and memories directly changed (and possibly hacked), and interacting with others on the web breaks down the border between self and others.

If one’s self is defined by memories and experiences, inaccurate memories (or memories curated by Facebook), might reduce the sense of individuality. This loss of individuality and the dehumanizing effects of technology are common cyberpunk themes.

As the protagonist, Kusanagi, says:

There are countless ingredients that make up the human body and mind, like all the components that make up me as an individual with my own personality. Sure I have a face and voice to distinguish myself from others, but my thoughts and memories are unique only to me, and I carry a sense of my own destiny. Each of those things are just a small part of it. I collect information to use in my own way. All of that blends to create a mixture that forms me and gives rise to my conscience. I feel confined, only free to expand myself within boundaries.

GiTS Memories of Childhood

Hiraizumi’s cyberpunk elements seemed even clearer, when, looking back on my choices of sound design in the electronics, I discovered moments that seemed inspired by sounds from Ghost in the Shell and Vangelis’s score to Blade Runner, another cyberpunk film that questions ideas of self and identity.

 

 

That all said, I wasn’t thinking about Ghost in the Shell when I started work on Hiraizumi, but I am a fan of Japanese cyberpunk, and these things are all rattling around in my head

Created without conscious intent, these cyberpunk themes are a byproduct of the expressive goals of the piece, and I look forward to where the music will take me as I finish my journey to the double bar.

(As an end note, I should also mention that it’s no surprise that one of my old musical heroes, Cornelius, did the soundtrack for the new Ghost in the Shell series.)

KISS2014 – What is “Organic Sound?”

WordLens
Word Lens’s attempt to translate information about our wine

I’ve just returned from a fun and educational week at the Kyma International Sound Symposium in Lübeck, Germany. The conference (like last year’s) consisted of four days of thought-provoking lectures on variety of topics and concerts in a variety of musical styles, all unified in the implementation of Symbolic Sound’s Kyma System.

The theme of this year’s symposium was “Organic Sound.”

I’m a bit ambivalent in the use of the term “organic” in regard to music and sound art, mostly because I never understood what my composition teachers meant when they said that my music needed to develop more “organically.”

I now believe that this was kind of a way of saying: “I don’t know what’s unnatural (uncanny?) about how this piece you wrote progresses, but it’s just not right.”

Of course this understandable, as form and development are possibly the most challenging aspects of composition for many students, due, in part, to the enormous amount of subjectivity in composition and absence of “right” and “wrong” (but, arguably, the presence of “good” and “better”).

“What I cannot create, I do not understand.” –Richard Feynman

This is why, for my organic KISS2014 piece, I found the USDA’s National Organic Program (NOP) guidelines, a set of rules and regulations: binary and infallible! Then, I fed the text of these guidelines into an algorithm (another rule!), which produced a wonderfully organic text for my NOPera.

It was a pleasure, then, to collaborate with a number of other organic entities in performing the piece, including mezzo-soprano Kimberly Gratland James, and the young instrumentalists from the Musikhochschule Lübeck

NOPera

At the conference, though, I found many of my international colleagues had spent a little more serious effort in engaging with the question: “What is organic sound?”

“What is the pattern that connects all living creatures?” –Gregory Bateson

Composers, sound artists, and researchers shared a wide range of ideas over the course of the conference, and there were a significant number of discussions of capacitive sensors, sensors that react to the capacitance of the human body, including a performance by former Oregon colleague Nayla Mehdi, and a presentation on “plantification” (using plants as capacitive sensors) by Damien Grobet, Ludovic Laffineur, and Rudi Giot.

Plantification

Ms. Mehdi called capacitive sensors a “interdependent symbiotic sensor system” (and thus “organic”), a point I wish I had a greater understanding of last year, when working with a student frustrated by the inconsistency of capacitive sensors.

Of all the discussions of organic sound, however, particularly striking was Kyma creator Carla Scaletti’s talk “What is the Most Organic Sound.” Engaging with the work of researchers in the scientific community, Dr. Scaletti made a compelling argument that the description of “organic”–interdependent, modular, evolving, concerned with change–in regard to sound aptly defines “music” (and perhaps better than the “organized sound” definition commonly used).

So, post-conference, while my ambivalence about the imprecision of term “organic” remains, I appreciate my international colleagues’ engagement with the idea, and I understand that perhaps my ambivalence stems from inorganicism in my own thinking (scientism?).

I mean, since sound is a vibration in a physical medium as perceived by the ear, isn’t all sound organic?

theEar

Did I miss the point?

Electronic Music and the Uncanny


Louis Dufort’s Zenith: Creepy? Awesome? Both?

In introducing electronic music to students, there usually comes a time in the semester where one of my students asks, “Why is all this music creepy?”

I’m not sure I agree with my them about the music being creepy, but, as a specialist (of sorts), though, I’m maybe too close to the subject, and I can sympathize with my students coming to terms with these new materials.


Ok… Stockhausen may be objectively creepy

So, in general, what makes something “creepy”?

In a TIME article a few years ago, Why is Scary Music Scary? Here’s the Science, Patience Haggin suggested that music used in horror scenes of films was similar to animal distress calls, and that these sounds “trigger a biologically ingrained response by making us this our young are threatened…” The dissonant and minor chords, then, are naturally unsettling, due to their “nonlinear chaotic noise.”

MONSTER
Rar! Nonlinear!

Katy Waldman quickly responded with an article in Slate point out the TIME article’s lack of consideration for the cultural components of music. Waldman says the minor chord isn’t something that is “biologically ingrained,” noting different world cultures have difference perceptions of dissonance.

Sidestepping this nature/nurture debate, though, perhaps one of the reasons that uninitiated students think electronic music is “creepy” has to do with Freud’s uncanny, “that class of the terrifying which leads back to something long known to us, once very familiar.”

The uncanny is the distorted ordinary.


Yakusho Koji encounters his double in Kurosawa Kiyoshi’s Doppelganger (2003)
A persons doppelganger is familiar, because it’s one’s self, but it’s also an impossibility, an aberration, and therefore a great example of the uncanny

There’s no shortage of uncanny images that exemplify this idea, but we have to take another step to show how audio can be uncanny. A example might be that of “hearing voices,” where a disembodied voice occurs without anyone around speaking.

That said, in the 20th-Century, audio recording makes sound portable across both space and time, allowing us to hear music performed by someone on the other side of the world, or even by someone who has died years ago. Composer R. Murray Shafer coined the term “schizophonia” to describe this separation of sound from its source:

We have split the sound from the makers of the sound. This dissociation I call schizophonia, and if I use a word close in sound to schizophrenia it is because I want very much to suggest to you the same sense of aberration and drama that this word evokes, for the developments of which we are speaking have had profound effects on our lives. -R. Murray Schafer

In recorded audio, then, all of these schizophonic sounds are uncanny, disembodied voices separated from their sound sources, like the severed body parts that Freud describes in his essay:

Dismembered limbs, a severed head, a hand cut off at the wrist, feet which dance by themselves—all these have something peculiarly uncanny about them, especially when, as in the last instance, they prove able to move of themselves in addition. -Sigmund Freud

CRAWLING HAND
The Crawling Hand, from the movie of the same name

That said, we don’t perceive all recorded music as unsettling. Schafer points out: “Modern life has been ventriloquized,” and perhaps we’ve become used to the phenomenon of sound reproduced by loudspeakers, visible or not. Speakers and headphones have become the surrogate sources for these sounds and prevent us from feeling all recorded sound is uncanny.

So why is electronic concert music specifically uncanny? Perhaps this perception has to do with a phenomena that has become a cultural trope: the Uncanny Valley

A term perhaps best explained in an episode of 30 Rock (“Succession,” Season 2, Episode 13 for die-hards), which I sadly can’t link here but you can read about it in this blog post from several years ago by Mike Arnzen.

Put simply: Real things don’t bother us, fake stuff doesn’t bother us, but when fake stuff gets to close to being real, there’s a threshold where it becomes perceived as “uncanny” — the distorted ordinary.

GRAPH

a graph showing familiarity over human likeness

So, for example, we can consider vocals in music. To paraphrase the “30 Rock” scene: On the right of the valley, you have a real singer, possibly singing in the room with you, and, on the left you have things like Daft Punk or DJ Q-Bert, but in the valley, you have something like this:

[audio:http://www.simonhutchinson.com/EwhaExcerpt.mp3]

…which is the audio equivalent of this:

GEMINOID-F
Hiroshi Ishiguro‘s “Geminoid-F”

…and maybe that’s a bit creepy.

Of course there are a number of other aspects common in electronic concert music that can make it challenging for new listeners–unfamiliarity, unpredictability, extreme dynamic range, to name just a few–but maybe what gives people the creeps is electronic music’s ability (nay, duty!) to manipulate and distort sounds that we might find familiar. Or, at the very least, put these sounds into new contexts.


Edgard Varese’s Poeme Electronique

FALLINGROCK
Josh Shalek’s “Falling Rock National Park” (guest comic by Reid Psaltis)