Audio Feedback Loops in Digital: Cybernetic Music in Symbolic Sound Kyma 7

Building some feedback loops in the digital domain using Symbolic Sound’s Kyma 7.

In audio feedback loops, the output of the system is fed back into an input. We’re probably most familiar with this when we put a microphone in front of a speaker and we get the “howling” sound. Here, though, I’m intentionally building digital feedback loops in order to explore the sonic possibilities of these rather unpredictable systems.

In order to keep my feedback loop interesting, though, I need to keep it from dying away to silence, or blowing up into white noise. By considering the different processes we apply to the audio in the loop (are they adding spectral complexity or removing it?), we can try to make feedback patches that are dynamic and interesting over time.

0:00 The Continuum of Spectral Complexity
3:13 Staring with an Sine Wave in Kyma
4:45 Delay with Feedback
5:49 Building Feedback Loops Manually
8:40 Ring-Modulating the Feedback
11:20 Gain and Saturation
14:22 Exploring the Sound
16:16 Filter Bank
19:05 Jamming with the Patch
22:18 Thinking about Control
23:25 Performing the Sound
26:34 Feedback Loop with Reverb
28:10 Making it into IDM with the Chopper
29:22 So What? Next Steps

More Kyma Videos:

More audio cybernetics and feedback:

“Krell Muzak” Generator in Kyma 7

Using Kyma 7 to create some generative Sci Fi music inspired by Todd Barton’s “Krell Music” patch on the Buchla Synthesizer.

Once again, I’m back with more ancient music of the Krell. As I mentioned previous weeks, in my regular journeys across the internet, I came across the concept of a “Krell Music” patch–a self-generating patch created by Todd Barton, inspired by Bebe and Louis Barron’s soundtrack to the 1956 film “Forbidden Planet.” The Barrons’ soundtrack to the film is amazing, and a bit beyond what I can get into here (see links below). Barton’s Buchla patch tries to capture some of the dynamic timbres of that score.

My oversimplification of the idea is this: a note has an amplitude envelope–attack and release–and when that amplitude envelope ends it triggers the next envelope. At the same time, that trigger selects a new (likely different) attack and decay time, as well as a new pitch and timbre for the next note. So we create a continuous series of musical tones, each distinct from the one before it.

So, this time, let’s make it in Kyma.